Hello ,
I'm implementing a motion viewer in opengl and c but I've got a problem during the actual draw of the skeleton on the screen. so i found from another project a bit of code that i assume does what i want but i don't know how to modify some bits in order to fit and work according my parser header file.
if anyone can have a look at the code below and [if it's possible] to tell me how can i modify it properly it'd be grateful !
Thanks in advance
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